成就中心 DouJin Terraria! 社区服务 统计排行 帮助
  • 11853阅读
  • 0回复

[Terraria]Terraria版本1.05前瞻

发帖
39549
信仰
0
蓝点
44551
符卡
0
— 本帖被 szerox 执行加亮操作(2011-06-23) —
首先是之前说过的hardcore模式,喜欢roguelike(矮人要塞之类)或者seplunky这类游戏的朋友一定会喜欢这个hardcore模式,角色只有一条命,死后变成墓碑,身上的口红假牙金银首饰掉一地(所有道具掉出来~),当然,你再建立一个hardcore模式的角色,这个角色将会继承该世界里前一个死掉角色的所有家当(房子,箱子,小猪罐子)。

说到这里我不禁有些疑虑,这样的hardcore模式的角色和以前的普通玩家无异,都是颤抖的凡人,即便是穿一身珠光宝气的顶级装备,掉进熔岩也难免一死;面对地狱里如潮水般刷出来的怪物,也未必能一个人坚持到最后(那刷怪其实没有尽头~)。在这样鸭梨之下,hardcore如何有出路呢,所以开发者们在此隆重推出imba新功能----炼金药水BUFF。
玩家角色可以利用这些新的炼金配方制作各种特效buff药水,让你在一定时间内可以飞檐走壁(颠倒你自已的重力作用),轻功水上漂,或者是拥有特殊视力可以看见任何矿物质和敌人等等,相信有了这些强力的buff,我们主角不再容易死掉,当然hardcore模式也拥有了更高的可玩性,下面是视频~


下面再附上一些论坛活跃人士整理的这次将会有的更新内容(因为不是官方发布的正式帖子,所以暂时不做翻译,等待正式changelog)

New Weap--ons:

The Dark Lance is a spear, Night's Edge is a Sword, and Demon Scythe is a Spell. They are all possibly crafted from Demonite-tier materials, are upgrades from previous Demonite-tier tools/weapons, may only be found as drops, or may be crafted from a new ore.

Dark Lance:
Sprite is a long pole with a pointed end, which extends both in front and behind the player and is thrusted straight out then retracted. Can hit multiple enemies multiple times, but only with the tip of the lance (?). Estimated range is 7-8 blocks.

Night's Edge:
Very high Damage, with an average reach (estimated 4-5 blocks) and an average swing speed.

Demon Scythe:
Creates Spinning purple blades that travel in the direction you casted it; starts off extremely slowly and picks up speed over time. They can penetrate enemies but not blocks; maximum travel distance is unknown.

Hellfire Arrows:
Hellfire arrows are presumably crafted with hellstone (wood + hellstone ore), or less likely, with an explosive. They do not destroy blocks, whether directly or through splash damage, but can injure the player.

Golden Trident:
Possibly just a gold version of the Dark Lance (i.e a lower tier) or an entirely different branch of weapon.

Extreme Speculation: Tridents are often associated with Merfolk or Gods of the Sea (Poseidon), possibly an indication of an improved ocean biome.

Gameplay Mechanics:

  • Loose items now display item name and amount when picked up, and the currently selected item's name is displayed above the hotbar.
  • Lighting has apparently been optimized to improve performance.
  • Guide now gives crafting/usage information when presented with an item.
  • Instance-specific death messages.
  • Slimes float on water, flying mobs cannot enter water.
  • Possibly changing inventories for NPC's.
New Accessories:
There could possibly be a new Rocket Boot upgrade with purple effects and a much lower mana cost; this could however be a potion which affects standard Rocket Boots.

Poti--ons:
New potions are being added that will grant the player several different "buff" effects, which are displayed in a row of icons beneath the hotbar. Each buff has a small timer near the bottom of the icon which denotes the remaining duration.

Presumably crafted at the alchemy table with either existing or new materials.

Buffs:

  • Water-Walking
  • Ability to travel on floor or ceiling (quickly change-able). Character is presented upside down when on ceiling. Might be limited to a range (cannot jump to a surface outside max resolution).
  • Ability to see Mobs in unlit areas; mobs will have a ghostly green color in darkness and will fade into normal colors in light.
  • Ability to see Ores, possibly through color highlight, flashing particles, or both. May also apply to containers.
  • Ability to regenerate health/mana. Additionally, the possible ability to reduce/negate mana costs.
  • Ability to Emit Light, at a level much higher and with a larger area than current light sources.
  • Possibly the ability to increase mob spawning.
  • Increased speed/jump height.
  • Increased Bow stats (damage, range, rate of fire).
Icons:

  • Boot on water (Related to water walking probably).
  • Vertical arrows pointing opposite directions (Related to ceiling walking).
  • Face with Goggles, Magnifying Glass, Eye (Possibly related to the various ore/mob/container seeing abilities).
  • Heart with a plus (Related to increased health regeneration).
  • Red Slime with a plus (Possibly related to mob spawning).
  • Bow with a plus (Related to increased bow stats).
  • Green Boot with a plus (Related to increased movement stats).
  • Figure outlined in light (Related to Emitting Light).
Buff Potions may not need to be selected in the hotbar to be consumed and applied.

New Mobs:
One confirmed new mob: Flying Demon Thing

Additional mobs have been added to previously uninhabited biomes, possibly new Mini Bosses.

Additional Info:

  • Hardcore mode.
  • "Biome Updates" (could be a reference to the fact that the desert now has cacti).
  • New items (possibly ores, but no information regarding that has been released).
  • New Music/Sounds.
  • Less aggressive spam detection and a hibernation mode for servers.
  • Possibly new vanity items (Top Hat now legitimately obtainable as The Groom will properly spawn).

[ 此帖被szerox在2011-06-23 20:34重新编辑 ]
你看到MoRo。
描述
快速回复

您目前还是游客,请 登录注册
如果您提交过一次失败了,可以用”恢复数据”来恢复帖子内容
认证码: